Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.

Changelog

Changelog
Type Where Date Description
15.04.2026

Fixed an issue with the global spawn rate bonus (based on online players); it now functions correctly as intended.
[Next server save]

15.04.2026

Added detailed sales statistics to the website market page. You can now view total sales count, as well as the highest, lowest, and average prices for each item. The system accurately tracks transactions based on item quantities (e.g., it analyzes sales of 10x Skull Coins as a bundle, not individual units) using historical data. To access these insights, simply click the chart icon next to the item image.
[Live]

15.04.2026

Fixed an issue where the daily chests in Exodus and Ascension quests were not resetting after server save.
[Next server save]

14.04.2026

Fixed the issue happened early today with defenders bosses in rings quest.
[Next save save]

 

14.04.2026

Adjusted the cap limits of the attributes to scale more gradually for smoother progression.
Check all details here: https://oxygenot.live/attribute_points#i-sec-limits
[Next server save]

14.04.2026

Released Client Update 3.8.4 for Windows and Android users.
This update is very important to apply the full protection to your connection.
[Live]

14.04.2026

Released Client Update 3.8.3 for Windows and Android users.
This update fix an issue with the charges and timers on items.
[Live]

14.04.2026

Fixed an issue where some players experienced incorrect attribute values (e.g., negative or abnormal percentages such as -0.2%) on their attribute pages. And to resolve this now, simply reset your attribute page and everything will function correctly.
[Next server save]

08.04.2026

Website Improvements and Enhancements.

  • Revamped multiple website pages with a cleaner, more modern design, including the Wiki, Downloads, Server Info, and more.
  • Added full item tooltip support across all website pages, allowing you to hover over items (e.g., boss loot) to view detailed information instantly.
  • Enhanced item tooltips to include additional details such as required level (when applicable) and item descriptions for a better browsi
04.04.2026

Fixed an issue with the characters-per-IP limit where logging out, x-logging, or disconnecting could incorrectly count a character as still online, preventing login by showing the maximum limit reached.
[Live]

 

04.04.2026

Fixed an issue where the party was not automatically disbanded when all members left and only one player remained in the party.
[Live]

01.04.2026

Fixed an issue that allowed containers (e.g., backpacks) to be added to the market while still containing items. Containers must now be empty before being listed on the market.
[Next server save]

28.03.2026

Fixed an issue in the CTF event where some players were unable to deliver flags.
[Next server save]

24.03.2026

Released Client Update 3.8.1 for Windows and Android users.
This update fixes an issue that could cause the client to crash.
[Live]

23.03.2026

Released Client Update 3.8.0 for Windows and Android users.
This update fixes an issue that could cause the client to crash over time due to excessive memory and resource usage.
[Live]

23.03.2026

Released Client Update 3.7.9 for Windows and Android users.
This update fixes the bank module size on mobile and improves the missions module theme.
[Live]

23.03.2026

Added a minimap update with the latest map changes.
To update your current minimap, please visit: https://oxygenot.live/forum/thread/69
[Live]

23.03.2026

Fixed an issue where players who attacked a boss sometimes did not receive rewards (mission or loot) because their contribution was not properly counted toward the kill.
[Next server save]

23.03.2026

Added 7 new missions.

  • Reach level 4000
  • Collect 1000 attribute points
  • Reach 5000 online hours
  • Collect 1500 attribute points
  • Collect 464 task points
  • Reach 10000 online hours
  • Reach level 5000

[Next server save]

23.03.2026

Fixed an issue in the Primordial Titan hunting area where access to the full spawn on floors -1 and -2 was blocked due to missing stairs.
[Next server save]

22.03.2026

Regarding the PVPE event day, since I never intended to reduce the enjoyment of this event by heavily nerfing it, starting from next week the daily experience cap gained from players will be increased to 25 billion experience.
[Next week]

21.03.2026

Fixed an issue in the CTF event to ensure that flags are properly spawned at the start of the event.
[Next server save]

21.03.2026

Based on the results of the latest poll regarding the PVPE event and experience gained from players, the experience gain rate has been increased. A daily cap of 15 billion experience from players has also been implemented.
[Next server save]

20.03.2026

Reduced Ashseer Dravok boss damage reduction to 55% (from 60%).
[Live]

20.03.2026

Adjusted Mage Rock spawn cooldown to 120 seconds (previously 60 seconds).
[Live]

20.03.2026

Fixed an issue where Eid balloons in the temple were not movable.
[Live]

20.03.2026

Adjusted the newly added 4k bosses to be more aggressive. It is recommended to bring a strong tank along with reliable healers for these encounters.
[Next server save]

20.03.2026

Increased the area of effect (AOE) range of the Icebound Thryssan boss to cover a wider area.
[Next server save]

20.03.2026

Fixed an issue with the Magma Rock during the Ashseer Dravok boss fight, where it did not spawn consistently and failed to move at the start of the encounter.
[Next server save]

20.03.2026

Fixed an issue where certain bosses especially those that drop boss eggs were not spawning at their scheduled times.
[Next server save]

Upcoming Events
Discord
0 Online
Loading members...
Social Links