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Changelog

Changelog
Type Where Date Description
13.05.2026

Fixed an issue where the vocation change scroll was only resetting the first attribute page. It will now correctly reset all attribute pages.
[Next server save]

12.05.2026

Increased the required level to use the Magic Wall rune, Wild Growth rune, and Exevo Grav Vita spell to level 150 and above.
[Next server save]

10.05.2026

Increased the duration of monsters blood effects on the ground to double the previous time, now lasting 20 seconds in total instead of 10 seconds.
[Next server save]

09.05.2026

Reduced the corpse duration timer for dead players: Phase 1 = 60 seconds, Phase 2 = 30 seconds, and Phase 3 = 15 seconds.
[Next server save]

08.05.2026

Fixed and optimized several server systems to improve overall stability and performance, helping reduce potential lag issues.
[Next server save]

08.05.2026

Fixed an issue with boss loot where some players were not being properly counted as contributors/looters due to low damage they dealt.
[Next server save]

07.05.2026

Reduced corpse duration timers: boss corpses now disappear after 60 seconds, while monster corpses disappear after 10 seconds.
[Next server save]

07.05.2026

Fixed an issue with boss loot where some players were not being properly counted as contributors/looters.
[Next server save]

05.05.2026

Reworked boss loot calculations to more accurately reflect player contributions. Tanking and healing are now properly recognized, so knights who absorb damage receive higher tank contribution, while players supporting them with healing gain increased heal contribution, resulting in a more precise final reward distribution.
[Next server save]

05.05.2026

Improved the display and formatting of the !killingmission and !killingmounts commands for a cleaner and more user-friendly experience.
[Next server save]

02.05.2026

Fixed an issue in the newly added fishing boss area where bosses could not be caught using the flask.
[Next server save]

02.05.2026

Fixed an issue in guild management where newly assigned custom ranks would reset to the default rank (e.g., Member or Vice Leader) after the player relogged.
[Next server save]

01.05.2026

Fixed reported map bugs.
[Next server save]

01.05.2026

Expanded the Fishing Bosses area with 3 additional floors, adding 24 new spots.
[Next server save]

29.04.2026

Optimized CTF and Battlefield level brackets.

  • 500 to 1499
  • 1500 to 2999
  • 3000+

[Next server save]

29.04.2026

Fixed reported map bugs happened after newly added part.
[Next server save]

28.04.2026

Released Client Update 3.8.7 for Windows and Android users.
[Live]

28.04.2026

Added a minimap update with the latest map changes.
To update your current minimap, please visit: https://oxygenot.live/forum/thread/69
[Live]

28.04.2026

Fixed an issue with bed kits in houses where only part of the bed updated, causing a visually bugged appearance. Beds now apply correctly.
[Next server save]

28.04.2026

Introduced a brand-new town expansion featuring 60 new houses and 3 guild halls.
[Next server save]

23.04.2026

Released Client Update 3.8.6 for Windows and Android users.
[Live]

23.04.2026

Added a minimap update with the latest map changes.
To update your current minimap, please visit: https://oxygenot.live/forum/thread/69
[Live]

23.04.2026

Reworked CTF and Battlefield events so all level brackets start at the same time and share a common waiting room. Once the event begins, each bracket is automatically transferred to its own dedicated map.
Updated event schedules to run twice daily:
CTF: 01:30 & 20:00 GMT
Battlefield: 01:00 & 19:30 GMT
Full details and notes: https://oxygenot.live/events
[Live]

21.04.2026

Fixed an issue with the Paralyze Rune where repeated casts would unintentionally remove the slow effect instead of refreshing it.
[Next server save]

20.04.2026

Fixed an issue where the Paralyze Rune was ineffective, especially against high-level players. Also resolved a problem where certain monsters could cast paralyze without applying any actual effect.
[Next server save]

20.04.2026

Fixed an issue where flag carrier player speed was not being applied correctly during the CTF event.
[Next server save]

20.04.2026

Added a 10-second cooldown before the start of CTF and Battlefield events.
[Next server save]

20.04.2026

Modified Item Attributes section on website so you can see what items left to gain attribute points.
[Live]

18.04.2026

Adjusted King Zelos boss fight duration to 30 minutes (down from 35 minutes) to match the intended design.
[Next server save]

16.04.2026

Fixed an issue where the Global Bonus broadcast was not displaying correctly as intended.
[Next server save]

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